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  • ...ess effective than more modern and effective [[Security items]], but these weapons can prove to be very useful in a pinch and can surprise even the most [[Hea [[Category:Weapons]]
    19 KB (2,984 words) - 14:35, 18 July 2021

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  • |style='background:#ffcc99;' | Possession, Weapons |style='background:#ffaa99;' | Possession, Restricted Weapons
    3 KB (367 words) - 21:52, 18 July 2021
  • This lab houses the development of hi-tech devices including weapons, batteries, drills, and circuit boards. Starts with several tools and items This lab houses the development of hi-tech devices including weapons, batteries, drills, and circuit boards. Starts with several tools and items
    2 KB (284 words) - 21:52, 18 July 2021
  • *[[File:Stunprod.png|link=Makeshift weapons]] [[Makeshift weapons|Makeshift Weapons]] *[[File:Improvised_shotgun.png]] [[Makeshift weapons|Makeshift Weapons]]
    7 KB (1,060 words) - 13:02, 20 January 2022
  • ...where security members can manage records, change equipment, charge their weapons, or hold meetings. The general [[Security Officer]] starts his shift here. ...where security members can manage records, change equipment, charge their weapons, or hold meetings. The general [[Security Officer]] starts his shift here.
    4 KB (561 words) - 21:52, 18 July 2021
  • ...n ID computer ID's to give themselves all-access and by people with stolen weapons to load them.
    2 KB (245 words) - 21:52, 18 July 2021
  • ...the gateway, you're going to need some supplies. First among these will be weapons and medical supplies, as what's on the other side won't always be [[The Syn ...the gateway, you're going to need some supplies. First among these will be weapons and medical supplies, as what's on the other side won't always be [[The Syn
    4 KB (644 words) - 21:52, 18 July 2021
  • Injuries sustained by holo-weapons are purely simulated, and will recover fairly quickly with no risk of perma * '''1218 AD:''' Contains several medieval weapons and a couple suits of armor. Also spawns a magnificent crown.
    8 KB (1,208 words) - 21:52, 18 July 2021
  • | Weapons | Weapons permits for secbots/turrets
    5 KB (691 words) - 16:35, 19 January 2022
  • ...nts). The office has a desk facing the office for the Warden to distribute weapons to officers. Store the confiscated belongings of prisoners such as [[high-risk items]] and weapons here. If some of the possessions are particularly dangerous, such as a synd
    9 KB (1,457 words) - 21:52, 18 July 2021
  • ...rmed to the teeth, (supposedly) highly trained and are armed with the best weapons and equipment Nanotrasen can offer. ...hey are incompetent enough to accidentally shoot themselves with their own weapons. You'd be hard pressed to find anything more robust than what these men car
    7 KB (1,095 words) - 17:07, 20 January 2022
  • * Weapons worn by security are to be hidden except when in the case of an emergency. * Security may have weapons visible.
    5 KB (795 words) - 13:02, 20 January 2022
  • ...most powerful people on the station, able to order mindshield implants or weapons en masse depending on what side they're on. Security will likely want to im ...back and stash the loot in your locker. Hell, you can even order a ton of weapons and give all of them to the greyshirts. Maybe they'll accomplish your objec
    12 KB (2,073 words) - 17:07, 20 January 2022
  • ...ot of surplus influence, gather your gang in a meeting area and distribute weapons, armor, and spray cans to them to keep your gang strong. ...A place where your gangsters can return to, feel safe, and can restock on weapons and supplies. Don't stop handing out equipment with your gangtool. By this
    17 KB (2,911 words) - 21:51, 18 July 2021
  • ...They spawn with a Syndicate uplink which they use to get special items and weapons to aid them in their goal.
    4 KB (606 words) - 16:17, 18 July 2021
  • ...|people]], putting the safety of the entire station in jeopardy. Keep your weapons secured until you need them! * You have stun weapons, USE THEM. Don't kill if you're not in serious danger. See the [[Rules]] fo
    28 KB (4,730 words) - 13:02, 20 January 2022
  • ...ation. Being a scientist means you can either make a buttload of delicious weapons, tools and gadgets through research, breed colorful slimes, make delicious ...ntities of booze, including those in large bottles that can be smashed for weapons with an equivalent damage output to a circular saw.
    8 KB (1,395 words) - 17:07, 20 January 2022
  • ...ase of operations (not to mention that they can order you more flashes and weapons if you have an ID with the right access). Genetics is especially useful if ...ght, and making sure the head revolutionaries '''don't die.''' [[Makeshift weapons]] are your friend. Remember that, as a converted rev, if you can manage to
    9 KB (1,555 words) - 13:02, 20 January 2022
  • description = "Our weapons are breaking the rules of reality by now." display_name = "Electric Weapons"
    32 KB (3,817 words) - 21:52, 18 July 2021
  • ...tastes like burning- both creating delicious drinks that are also serious weapons or tools when thrown. ...ns Kit and some Shotgun Darts your shotgun can become one of the deadliest weapons on the station, with a 1-shot kill that deals upwards of 150 toxin damage i
    9 KB (1,483 words) - 17:07, 20 January 2022
  • ...ithin this picture, there are all the materials for crafting a [[Makeshift weapons#Spear|Spear]] and conducting a jailbreak without dying. But, I ain't tellin
    5 KB (821 words) - 17:07, 20 January 2022

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