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	<id>http://gearstation.space/wiki/index.php?action=history&amp;feed=atom&amp;title=Keyboard_Shortcuts</id>
	<title>Keyboard Shortcuts - Revision history</title>
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	<updated>2026-05-31T23:30:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://gearstation.space/wiki/index.php?title=Keyboard_Shortcuts&amp;diff=115938&amp;oldid=prev</id>
		<title>Sergeirocks100: 1 revision imported</title>
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		<updated>2022-01-20T13:02:31Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:02, 20 January 2022&lt;/td&gt;
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&lt;!-- diff cache key gearstat_wiki:diff::1.12:old-115937:rev-115938 --&gt;
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		<author><name>Sergeirocks100</name></author>
	</entry>
	<entry>
		<id>http://gearstation.space/wiki/index.php?title=Keyboard_Shortcuts&amp;diff=115937&amp;oldid=prev</id>
		<title>tgstation&gt;Angust: New default settings changed: 4 now enables combat mode, 1 disables, F toggles</title>
		<link rel="alternate" type="text/html" href="http://gearstation.space/wiki/index.php?title=Keyboard_Shortcuts&amp;diff=115937&amp;oldid=prev"/>
		<updated>2022-01-05T19:33:57Z</updated>

		<summary type="html">&lt;p&gt;New default settings changed: 4 now enables combat mode, 1 disables, F toggles&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;!---&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Starting work on prettying up the Keybinding/Hotkey page. Added new template {{Key|x}} to make keys more distinct from other text.&lt;br /&gt;
&lt;br /&gt;
Should definitely reiterate that this list is non-exhaustive and many controls are job- and antag-specific.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
---&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Speech&lt;br /&gt;
|name=Tuterr, the Private Eye&lt;br /&gt;
|text= Yeah, kid? Still rambling on about an &amp;quot;interface&amp;quot;? God damn it... lemme put it straight with you, pal. You might want to go consult the Chief Medical Officer about your... condition. Maybe they will know something about your &amp;quot;key shortcuts&amp;quot; problem, whatever the hell that means.&lt;br /&gt;
|image=[[File:Generic detective.png|64px|right]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is a list of default keybindings and controls. You can rebind many of them with the Custom Keybindings menu in-game. &lt;br /&gt;
= Humans and Other Carbon-based Lifeforms' Hotkeys =&lt;br /&gt;
[[File:hotkeys.png|300px|thumb|alt=An diagram of (most) humanoids with Hotkey-mode.|An diagram of (most) humanoids with Hotkey-mode.]]&lt;br /&gt;
===Hotkey-mode Enabled===&lt;br /&gt;
Hotkey-mode can be toggled on by pressing {{Key|Tab}}. Many hotkeys can be reassigned through '''Game Preferences''' -&amp;gt; '''Custom Keybindings'''. This must be done on every server, as keybindings aren't shared between them. &lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|W}}{{Key|A}}{{Key|S}}{{Key|D}}'''&amp;lt;/code&amp;gt; = Move your character&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|Z}}, {{Key|Pg Dn}}, or {{Leftclick}} on held object'''&amp;lt;/code&amp;gt; = Activate your held object&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|Q}} or {{Key|Home}}'''&amp;lt;/code&amp;gt; = Drop item held in the active hand&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|E}}'''&amp;lt;/code&amp;gt; = Equip item held in the active hand&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|X}} or {{Key|Pg Up}}'''&amp;lt;/code&amp;gt; = Swap active hands [[File:Hud-hands.gif|Hands]]&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|G}}'''&amp;lt;/code&amp;gt; = Give your held item to someone&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|R}} or hold {{Key|Space}} or [[File:Hud-throw.gif]]'''&amp;lt;/code&amp;gt; = Toggle Throw (you can catch thrown objects while Throw is active and your active hand is empty)&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|B}} or [[File:Hud-resist.png]]'''&amp;lt;/code&amp;gt; = Resist / Unbuckle yourself / Stop, drop, and roll while on fire&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|T}}'''&amp;lt;/code&amp;gt; = Say text in-character ([[IC]])&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|O}}'''&amp;lt;/code&amp;gt; = Say test out-of-character ([[OOC]]) in global chat. Consider unbinding it if you fear accidentally saying IC things OOC. &lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|M}}'''&amp;lt;/code&amp;gt; = Emote in-character. You are also able to bind game emotes to custom hotkeys.&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|4}}'''&amp;lt;/code&amp;gt; = Enable {{Combat_Mode}}&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|1}}'''&amp;lt;/code&amp;gt; = Disable {{Combat_Mode}}&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|F}}'''&amp;lt;/code&amp;gt; = Toggle {{Combat_Mode}}&lt;br /&gt;
* &amp;lt;code&amp;gt;'''Hold {{Key|C}}'''&amp;lt;/code&amp;gt; = Switch between run/walk mode. Returns to original setting when released. &lt;br /&gt;
* &amp;lt;code&amp;gt;'''Hold {{Key|Alt}}'''&amp;lt;/code&amp;gt; = Blocks your movement, letting you change the direction your character is facing. &lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|H}} or {{Key|Del}} or [[File:Hud-pull.png]]'''&amp;lt;/code&amp;gt; = Stop Pulling&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|U}} or [[File:Hud-rest.gif]]'''&amp;lt;/code&amp;gt; = Rest/lay down. You can crawl while laying down.&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|Shift}} + {{Key|B}}'''&amp;lt;/code&amp;gt; = Put in hand item into backpack, or take out last item put into backpack. &lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|Shift}} + {{Key|E}}'''&amp;lt;/code&amp;gt; = Put in hand item into belt or belt slot, or take out last item put into belt. &lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|Shift}} + {{Key|Q}}'''&amp;lt;/code&amp;gt; = Put in hand item into suit storage slot, or take out last item put into suit storage slot. &lt;br /&gt;
* &amp;lt;code&amp;gt;'''Numpad keys'''&amp;lt;/code&amp;gt; = Used for selecting a bodypart to target. The keys correspond to location on the [[File:Hud-target.gif]] target doll:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| {{Key|7}} - [[File:Hud_target_eyes.gif]] || {{Key|8}} - [[File:Hud_target_head.gif]] || {{Key|9}} - [[File:Hud_target_mouth.gif]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Key|4}} - [[File:Hud_target_right_arm.gif]] || {{Key|5}} - [[File:Hud_target_chest.gif]] || {{Key|6}} - [[File:Hud_target_left_arm.gif]]&lt;br /&gt;
|-&lt;br /&gt;
| {{Key|1}} - [[File:Hud_target_right_leg.gif]] || {{Key|2}} - [[File:Hud_target_crotch.gif]] || {{Key|3}} - [[File:Hud_target_left_leg.gif]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Any Mode ===&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|←}}{{Key|↑}}{{Key|↓}}{{Key|→}}'''&amp;lt;/code&amp;gt; = Move your character. &lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|Shift}} + {{Leftclick}}'''&amp;lt;/code&amp;gt; = Examine something. &lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|Shift}} + {{Leftclick}}{{Leftclick}}'''&amp;lt;/code&amp;gt; = Examine something ''closer.''&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|Shift}} + {{Rightclick}}'''&amp;lt;/code&amp;gt; = Open context menu. &lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|Shift}} + {{Middleclick}}'''&amp;lt;/code&amp;gt; = Point at something.&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|Ctrl}} + {{Leftclick}}'''&amp;lt;/code&amp;gt; = Pull an object or person you're standing next to.&lt;br /&gt;
* &amp;lt;code&amp;gt;'''While pulling something, {{Leftclick}} an adjacent floor tile with an empty hand'''&amp;lt;/code&amp;gt; = Move the pulled object to the targeted tile, if possible. &lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|End}}'''&amp;lt;/code&amp;gt; = Toggle [[Throw|throwing]] mode.&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|F12}}'''&amp;lt;/code&amp;gt; = Toggle between full HUD, minimal HUD, and no HUD.&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|Tab}}'''&amp;lt;/code&amp;gt; = Toggle [[#Hotkey-mode_Enabled|Hotkey-mode]].&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|Esc}}'''&amp;lt;/code&amp;gt; = Stops you from being stuck moving in one direction (due to lag or other issues).&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|Alt}} + {{Leftclick}}'''&amp;lt;/code&amp;gt; can do a variety of things depending on what you are aiming at. For example:&lt;br /&gt;
** &amp;lt;code&amp;gt;'''A tile'''&amp;lt;/code&amp;gt; = Open a dropdown menu of a list of all the items currently on that tile.&lt;br /&gt;
** &amp;lt;code&amp;gt;'''A [[PDA]]/[[Modular_Computers|Tablet]]'''&amp;lt;/code&amp;gt; = Remove the ID (or pen if there's no id) from the PDA/tablet.&lt;br /&gt;
** &amp;lt;code&amp;gt;'''[[Clothing_and_Accessories|Clothing]]'''&amp;lt;/code&amp;gt; = Toggles any possible aesthetic settings (breath mask up/down, rolling down jumpsuit, buttons labcoat, flip baseball cap etc).&lt;br /&gt;
** &amp;lt;code&amp;gt;'''A bag/container'''&amp;lt;/code&amp;gt; = Opens the container. Also works on things that are in another container. &lt;br /&gt;
** &amp;lt;code&amp;gt;'''A [[Guide_to_chemistry#Chemistry_Dispensers|chem dispenser]], [[Guide_to_chemistry#Chemical_Heater|chemical heater]], [[Guide_to_chemistry#ChemMaster_3000|ChemMaster 3000]] or [[Virus#PanD.E.M.I.C_2200|PanD.E.M.I:C]]'''&amp;lt;/code&amp;gt; = Ejects any loaded beaker. &lt;br /&gt;
** &amp;lt;code&amp;gt;'''A vent or scrubber (if able to &amp;quot;ventcrawl&amp;quot;)'''&amp;lt;/code&amp;gt; = Crawl into the pipes. Monkeys, slimes, and several other creatures can do this. &lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|Ctrl}} + {{Leftclick}} '''a [[PDA]]'''&amp;lt;/code&amp;gt; = Take out [[pen]]. Hold {{Key|Shift}} as well to take out the [[PDA|cartridge]].&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Rightclick}} '''a [[locker]]'''&amp;lt;/code&amp;gt; = Locks or unlocks the [[locker]].&lt;br /&gt;
&lt;br /&gt;
===Other Humanoid Controls===&lt;br /&gt;
These are actions you can perform which require other methods than hotkeys. {{Anchor|Fireman_Carry}}&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Rightclick}} your jumpsuit'''&amp;lt;/code&amp;gt; = Change suit sensor mode.&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Rightclick}} a stacked item'''&amp;lt;/code&amp;gt; =  Split stack. &amp;lt;!--- How much? ---&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Grab}} yourself while aiming for bleeding limb'''&amp;lt;/code&amp;gt; = Grasp your bodypart to slightly reduce blood flow. If arm is bleeding, must use other arm.  &lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Grab}} a small animal and then click-drag the animal to yourself'''&amp;lt;/code&amp;gt; = Scoop up the [[Critter#Pets|animal]]. Doesn't work on all animals. &lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Rightclick}} a target while holding a container with liquid'''&amp;lt;/code&amp;gt; = Splash the target with the liquid.&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Clickdrag}} Click-dragging'''&amp;lt;/code&amp;gt; can produce a variety of effects depending on what/who you have clicked and what/who you are dragging to. For example:&lt;br /&gt;
** &amp;lt;code&amp;gt;'''A person to yourself'''&amp;lt;/code&amp;gt; = Opens the other person's inventory, where you can add or remove worn objects and also toggle their internals on or off. &lt;br /&gt;
*** &amp;lt;code&amp;gt;'''...while prone'''&amp;lt;/code&amp;gt; = Untie their shoelaces, jerk. &lt;br /&gt;
** &amp;lt;code&amp;gt;'''Yourself to a table'''&amp;lt;/code&amp;gt; = Attempt to climb the table. Careful, someone can {{Leftclick}} the table to push you away. &lt;br /&gt;
** &amp;lt;code&amp;gt;'''A bag/container onto another bag/container'''&amp;lt;/code&amp;gt; = Attempts to move all contents of the first bag to the other.&lt;br /&gt;
** &amp;lt;code&amp;gt;'''A person to yourself while you have them in an aggressive {{Grab}}'''&amp;lt;/code&amp;gt; = Fireman carry them.  &lt;br /&gt;
*** &amp;lt;code&amp;gt;'''While fireman-carrying a person: {{Leftclick}} a table'''&amp;lt;/code&amp;gt; = Place them (if {{Combat_Mode}} on: ''violently'') on the table. &lt;br /&gt;
** &amp;lt;code&amp;gt;'''Yourself to a person while they have you in an aggressive {{Grab}}'''&amp;lt;/code&amp;gt; = Piggyback ride them.&lt;br /&gt;
&lt;br /&gt;
= Hotkeys for the [[AI]] =&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Leftclick}}{{Leftclick}} a tile'''&amp;lt;/code&amp;gt; = Instantly jump there.&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Leftclick}}{{Leftclick}} a person'''&amp;lt;/code&amp;gt; = Start tracking the person.&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|Ctrl}} + {{Key|0}}...{{Key|9}}'''&amp;lt;/code&amp;gt; = Saves your current camera location. &lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|0}}...{{Key|9}}'''&amp;lt;/code&amp;gt; = Jumps camera to saved camera location. Tilde and zero will return you to the last spot you jumped from.&lt;br /&gt;
&lt;br /&gt;
= Hotkeys for the [[AI]] and [[Cyborg]]s =&lt;br /&gt;
**On [[Hacking#Airlocks|Doors]]:&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|Shift}} + {{Leftclick}}'''&amp;lt;/code&amp;gt; = Open/close the airlock.&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|Ctrl}} + {{Leftclick}}'''&amp;lt;/code&amp;gt; = Bolts down/up, preventing the airlock from opening or closing depending on when the bolts were dropped.&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|Ctrl}} + {{Key|Shift}} + {{Leftclick}}'''&amp;lt;/code&amp;gt; = Emergency access toggle, turning off access restrictions in emergencies so that anyone may open the airlock.&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|Alt}} + {{Leftclick}}'''&amp;lt;/code&amp;gt; = Electrify on/off, potentially causing significant [[Health#Burn|Burn]] damage and a lengthy stun for the [[Clothing_and_Accessories#Insulated_Gloves|unprotected]].&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|Ctrl}} + {{Leftclick}} an APC'''&amp;lt;/code&amp;gt; = Power on/off.&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|Ctrl}} + {{Leftclick}} a Turret Control'''&amp;lt;/code&amp;gt; = Power on/off.&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|Alt}} + {{Leftclick}} a Turret Control'''&amp;lt;/code&amp;gt; = Lethal/stun mode.&lt;br /&gt;
&lt;br /&gt;
=== [[Cyborg]] Hotkey-mode Enabled ===&lt;br /&gt;
* Cyborgs share most [[#Any_Mode|basic hotkeys]] and controls that humanoids have. You must ''not'' have a module active to be able to open [[lockers]], unbuckle people from chairs, and such with your {{Leftclick}}. Remember, however, that you do not have hands so you cannot pick up most objects. &lt;br /&gt;
Cyborg specific hotkeys:&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|X}}'''&amp;lt;/code&amp;gt; = Cycle active modules&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|1}}'''&amp;lt;/code&amp;gt; = Activate first module&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|2}}'''&amp;lt;/code&amp;gt; = Activate second module&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|3}}'''&amp;lt;/code&amp;gt; = Activate third module&lt;br /&gt;
* &amp;lt;code&amp;gt;'''{{Key|Q}}'''&amp;lt;/code&amp;gt; = Unequip module&lt;br /&gt;
&lt;br /&gt;
===Other Cyborg Controls===&lt;br /&gt;
*&amp;lt;code&amp;gt;'''{{Clickdrag}} Click-drag a humanoid to self'''&amp;lt;/code&amp;gt;&lt;br /&gt;
**&amp;lt;code&amp;gt;'''{{Combat_Mode}} On'''&amp;lt;/code&amp;gt; = Opens the interact/inventory window of the target. &lt;br /&gt;
**&amp;lt;code&amp;gt;'''{{Combat_Mode}} Off'''&amp;lt;/code&amp;gt; = Buckles target to self. &lt;br /&gt;
*&amp;lt;code&amp;gt;'''{{Leftclick}} yourself without an active module (or Resist)'''&amp;lt;/code&amp;gt; = Unbuckles person from self. &lt;br /&gt;
*&amp;lt;code&amp;gt;'''Use *spin emote with someone buckled to you'''&amp;lt;/code&amp;gt; = Forcefully throws the buckled person forward, which stuns them (even if they didn't hit anything). &lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>tgstation&gt;Angust</name></author>
	</entry>
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